

With Full Body, the game introduces Remix mode. What's new?Īs mentioned earlier, the essence of Catherine has not changed but in Catherine: Full Body, the two gameplay sections are enhanced and given more depth. As the Stray Sheep is a bar, naturally Vincent will also be able to order drinks. He can also spend it talking to the various patrons of the bar and receive texts from people that can be ignored or answered. This is where the social sim aspect takes place, as Vincent will mostly spend his time there talking to his friends about the going ons in the world as well as his relationships. The game takes place over days and after each nightmare and puzzle section, Vincent will spend his time in the bar Stray Sheep. Vincent must race against time as the blocks will slowly crumble the longer he takes, and additionally, each block has unique qualities that make the puzzle a lot more challenging than it looks.

The blocks can be pushed and pulled to form a stairway up to the top of the tower. The puzzle themselves take the form of Vincent having to climb towers made of blocks. The bosses are symbolic creatures and a manifestation of his stress and insecurities.


The puzzle/role-playing game and the social game, while they are distinct, the puzzles (especially the puzzle bosses) explore at the psychological state of the main protagonist, Vincent Brookes. The eight years since have made this game more mature and flavourful, just like an aged full-bodied wine.įor those who have never played the original, Catherine is similar to Persona games in the sense that the game can be divided into two distinct parts. While the core formula of the game has not been changed, Catherine: Full Body is not just a simple remaster. Released in 2011, Catherine was a quirky game that combined social sim, puzzles, and horror all in one. Catherine: Full Body is a great remastering of an aged but flavourful game
